Posts Tagged ‘playstation’

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I cannot believe it’s practically a decade now since I was introduced to Chrono Trigger on the SNES. I feel so old! Regardless, I’ll never forget that day, where a bunch of my anime/video game friends were telling me about this game. I’ll never forget asking them this: why is Lavos dangerous when he’s tiny on the cover? Trust me when I say that I’ll never forget my reaction to the game when I finally played it. Never mind that I freaked out and turned the thing off when I went to 2300 A.D. (the atmosphere and music scared me senseless), but when I finally did play through it, I was hooked. On video games. On RPGs. Thus many sleepless nights came into my existence in my high school and college careers.

A lot of people say this is not only an SNES classic, but a classic for all-time. I agree with that sentiment. This game is classic. So classic that when the game was re-released for Final Fantasy Chronicles, I bought it, and I was thoroughly disappointed by it! The loading times drove me nuts! It ruined the whole experience for me, and I just threw the disc back in the case and never touched it, deciding to stick with the original SNES one. Despite my hatred for the PlayStation version, now a DS port has been released couple of weeks ago. I finally got my copy, and I have started playing it. More »


Sony’s recently-released third revision of the PSP touts a better, brighter screen, but at what cost? While the new screen eliminates the ghosting (smearing) effect with lower latency, an arguably worse problem seems to have popped up - interlacing (jagged appearance). The issue is systemic as it has been reported in all PSP-3000 units, and the interlacing effect is so prominent it can even be seen while navigating the PSP’s XMB operating system, not to mention any game with any sort of… motion. Joystiq reports that the problem is slightly less noticeably when the “Wide Color Space” option is turned off, but turning off the only reason to get the new PSP isn’t exactly the best fix.

When asked about future patches to fix the issue, Sony replied that the interlacing is a “feature” of the new LCD, and there are currently no plans to get rid of it in a firmware update as it is hardware-derived.

I’ve been looking to get a PSP Brite to replace my 1st generation fatty, but as one that opted for the PSP instead of the DS for its graphical superiority, this is the worst kind of news I can get. Did Sony seriously not think this was an issue during their testing phase? Or did they just not notice it? At any rate, calling a fault a “feature” is not convincing anybody, and I’ll be switching my attention back to the PSP-2000…


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